User Tag List

Results 1 to 4 of 4

Thread: [Suggestion] Wired

  1. #1
    Member
    Join Date
    Jan 2015
    Posts
    35
    Likes (Given)
    0
    Likes (Received)
    1
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Rep Power
    0

    [Suggestion] Wired

    If you could change the maximum of things per wired from 5 to 100 would be really great. I saw this feature on another hotel, but their maximum was 100,000. That really helped on storing the wired away, and in building. It would definitely cut down the building time by 25%.

  2. #2
    It's clobberin' time!
    Kane's Avatar
    Join Date
    Apr 1994
    Posts
    1,918
    Likes (Given)
    171
    Likes (Received)
    773
    Mentioned
    628 Post(s)
    Tagged
    88 Thread(s)
    Rep Power
    10
    @Jonteh, is this possible?

  3. #3
    what up
    Join Date
    Dec 2014
    Location
    New Zealand
    Age
    27
    Posts
    203
    Likes (Given)
    24
    Likes (Received)
    64
    Mentioned
    71 Post(s)
    Tagged
    11 Thread(s)
    Rep Power
    7
    Quote Originally Posted by Kane View Post
    @Jonteh, is this possible?
    I don't see any mention of this inside the bfly source, could be a limit inside the swf. I'm no good with swf decompiling, so someone else should take a look.

  4. #4
    what up
    Join Date
    Dec 2014
    Location
    New Zealand
    Age
    27
    Posts
    203
    Likes (Given)
    24
    Likes (Received)
    64
    Mentioned
    71 Post(s)
    Tagged
    11 Thread(s)
    Rep Power
    7
    Actually, I found a mention of something in the source i'm not quite sure of (not a master of c#)

    Code:
    else if (newCurrent == CurrentType.OFF)
                {
                    WireTransfer[] neighbours = new WireTransfer[4];
                    storeNeighbours(updatedWire, neighbours, true);
                    updatedWire.setCurrent(CurrentType.OFF);
                    updatedWire.setCurrentTransfer(currentTransfer);
                    updatePowerGrid(updatedWire, ref result);
                    for (int i = 0; i < 4; i++)
                    {
                        if (neighbours[i] == null)
                            continue;
                        updatePowerGrid(neighbours[i], ref result);
                    }
                }
    Creates an instance called neighbors which can hold a max of 5 entries.. I'll bump it up and see what happens.

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Similar Threads

  1. Suggestion: Random Furni State Altered by wired.
    By QuantumPancakes in forum Suggestions
    Replies: 2
    Last Post: 06-04-2017, 12:22 PM
  2. Suggestion: Dice roll-able by wired.
    By QuantumPancakes in forum Suggestions
    Replies: 6
    Last Post: 05-27-2017, 06:27 PM
  3. Wired Suggestion
    By Absorption in forum Suggestions
    Replies: 3
    Last Post: 02-20-2016, 07:28 AM
  4. Technical Wired Help
    By Divide in forum Help and Support
    Replies: 6
    Last Post: 01-25-2016, 02:40 AM
  5. [Wired] Problems
    By Securitys in forum Help and Support
    Replies: 2
    Last Post: 01-26-2015, 01:58 PM

Members who have read this thread: 0

There are no members to list at the moment.

Tags for this Thread

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
◮ Top