Would you be able to add the following Wired
Trigger Wired
- User Collision
Effect Wired
- Move Furni Towards Nearest User
- Move Furni Away From Nearest User
- Join Team (Join selected Football team)
- Leave Team (Leave all Football Teams)
Negative Conditions
- Triggering User Is Not On Furni
- Furnis Have NO Avatars
- Furni States DOESN'T Match
- Has NO Furni On
Also, Some of the wired does not work.
Triggers
- At Set Time
- Should be able to double click it and choose use the slider to choose between .5 seconds and 600 seconds
- Score is Achieved
- Should be able to double click it and choose a Number between 1 and x (not sure what highest is)
Effects
- Execute Wired Stacks
- Should be able to Double Click and choose up to 5 wired to Execute when the Trigger Wired is triggered.
- Reset Timer
- Should be able to Double click and choose a Delay between .5 seconds and X. Also when this wired is
Triggered it should reset the Internal timer of a room.
- Give Points
- Should be able to double click and choose between 1 and 100. When it is triggered it should give the persons
team (football or Banzai team) selected amount of points
Conditions
- More then X Seconds Have Elapsed Since Timer Reset
- Should be able to double click and choose a number between .5 and 600?
- Triggering is allowed as long as Chosen amount of seconds have gone by since the (Effect) Timer Reset has
been triggered
- Less then X Seconds Have Elapsed Since Timer Reset
- Same as the previous one except has to be Under the chosen seconds.
- Furni Has Users
- This should only trigger Looking for someone on the furni, not the actual person triggering it. I tried to make it so when you walk on a gate, you tele to chair A, When you walk on Chair A, if someone ELSE is on it, you tele to Chair B. It saw me as the Other person. Which it shouldn't do.
If I find any other wired with bugs I'll let you know.
P.S. Would be awesome if you added the User Collision Wired and Move Furni Towards/Away Wired.





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