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Bug Report - Major bugs which need to be fixed.
Bugs on the hotel which need to be fixed:
1. There is a bug which leaves clones making rooms look more populated than what they are, last time i asked for it to be fixed but the hotel was just simply reloaded and it has happened again, i think this requires a permanent solution.
2. Teleporters once placed can become inaccessible until the room is unloaded, though it could happen again and again so it needs a permanent solution, also when teleporters are moved, they leave the tile they were once on unable to be walked upon or makes it unable to place there until the room has been reloaded.
Hopefully there is a solution to these bugs, as they have been around for quite some time, and nothing has been done about them yet. i hope they're fixable because 1. is really messing with the room counters, and its just overall scary because rooms are filled with dead people. and 2. is a real hassle, as you need to unload your room.
There's also a bug that ca not sure what causes it but what i do know is that this bug can make some tiles unable to be walked upon.uses the same problem as the teleporters, only without them, it could be linked to people logging off in that spot, i'm not entirely sure what causes it but what i do know is that it makes tiles unable to be walked upon and the only temporary solution is to unload.
@Kane @Chels
Last edited by QuantumPancakes; 07-07-2016 at 09:49 AM.
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Stop spamming with tags. When he is available he'll look into the issue.
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Originally Posted by
Cattle
Stop spamming with tags. When he is available he'll look into the issue.
it didn't come up when i did it once
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To be honest with you I don't see how the clones are such a problem all they do is stand and or sit there they don't move they don't say whatever the actual user is saying and even if you click on the clone the actual avatar is selected not the clone there's nothing seriously effecting your game play on the hotel when it comes to clones i personally say ignore them that's what I do
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